Paul Usul

Odense Bymuseum

Møntergården

Role
Junior Game Programmer
Engine
Unity, C#
Client
Odense Bymuseum

A small item-finder game for Odense Bymuseum, set in a recreated historic location. The museum’s main contact wrote a pile of lore and a whole game design around which kind of monk you were, and I implemented it.

Quite humorous, small and self-contained. A really good project.

All work