Maersk
Quest for Oil 2
- Role
- Senior Programmer
- Engine
- Unity, C#
- Client
- Maersk
- Platforms
- iPad, Android tablets, Windows

A multiplayer real-time strategy game for Maersk, built as a recruitment campaign aimed at young engineers.
I did the entire game except two of the mini games: one mini game, and all of the multiplayer on-map game, with the game mechanics, AI and pathfinding that go with it. It shipped on iPad, Android tablets and Windows, and I owned the mobile builds: signing and provisioning, store submission and review, and keeping memory and draw calls inside what the tablets of the day could handle.
